{"id":1491,"date":"2022-10-15T15:05:23","date_gmt":"2022-10-15T15:05:23","guid":{"rendered":"http:\/\/evotion.space\/?post_type=portfolios&#038;p=1491"},"modified":"2022-10-30T11:05:08","modified_gmt":"2022-10-30T11:05:08","slug":"character-animation","status":"publish","type":"portfolios","link":"https:\/\/evotion.space\/index.php\/portfolios\/character-animation\/","title":{"rendered":"Character Animation"},"content":{"rendered":"\n<figure class=\"wp-block-video aligncenter\"><video height=\"1080\" style=\"aspect-ratio: 1920 \/ 1080;\" width=\"1920\" controls loop src=\"https:\/\/evotion.space\/wp-content\/uploads\/2022\/10\/wraith_1-1.mp4\"><\/video><figcaption>Case study made for developing workflow for taking assets out of a game engine and use them in our production pipeline.<\/figcaption><\/figure>\n","protected":false},"featured_media":1492,"template":"","portfolios_categories":[39,40,35],"class_list":["post-1491","portfolios","type-portfolios","status-publish","has-post-thumbnail","hentry","portfolios_categories-3d","portfolios_categories-cs","portfolios_categories-mg"],"acf":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/evotion.space\/index.php\/wp-json\/wp\/v2\/portfolios\/1491","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/evotion.space\/index.php\/wp-json\/wp\/v2\/portfolios"}],"about":[{"href":"https:\/\/evotion.space\/index.php\/wp-json\/wp\/v2\/types\/portfolios"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/evotion.space\/index.php\/wp-json\/wp\/v2\/media\/1492"}],"wp:attachment":[{"href":"https:\/\/evotion.space\/index.php\/wp-json\/wp\/v2\/media?parent=1491"}],"wp:term":[{"taxonomy":"portfolios_categories","embeddable":true,"href":"https:\/\/evotion.space\/index.php\/wp-json\/wp\/v2\/portfolios_categories?post=1491"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}